API Reference

Network

19 types

Type Name Description
class BroadcastAttribute Marks a method as being an RPC. It will be called for everyone.
class BroadcastAttribute Sandbox Marks a method as being an RPC that when invoked will be called for all connected clients including the host. The state
class BroadcastEvent A message that is broadcast when a frame is displayed.
enum BroadcastEventType
class Connection Sandbox A connection, usually to a server or a client.
struct ConnectionStats Sandbox.Network
class GameNetworkSystem Sandbox.Network An instance of this is created by the NetworkSystem when a server is joined, or created. You should not try to create th
struct HostStats Sandbox.Network
struct InitialSnapshotResponse Sandbox.Network
struct LobbyConfig Sandbox.Network
struct LobbyInformation Sandbox.Network
enum LobbyPrivacy Sandbox.Network
struct MountedVPKsResponse Sandbox.Network
struct NetworkFile Sandbox.Network
class NetworkSocket Sandbox.Network
struct ReconnectMsg Sandbox.Network Sent to the server to tell clients to reconnect. This is sent when the server is changing games, or maps, and wants the
class Rpc Sandbox
class RpcAttribute Sandbox Marks a method as being an RPC. This means that it can be called over the network.
struct SnapshotMsg Sandbox.Network