Api Sandbox Network LobbyConfig
struct

LobbyConfig

public sealed struct LobbyConfig

Constructors

LobbyConfig()

Properties

Name Type Description
DestroyWhenHostLeaves Boolean Whether to automatically destroy this lobby when the host leaves. This is only applicable to P2P lobbies.
AutoSwitchToBestHost Boolean Whether to periodically switch to the best possible host candidate. This is only applicable to P2P lobbies.
Hidden Boolean Whether to hide this lobby from appearing in the server list. It will still be queryable programatically, so long as the Privacy mode allows it.
Privacy LobbyPrivacy Determines who is able to connect to this lobby. This will be public by default.
MaxPlayers Int32 The maximum amount of players this lobby can hold. By default, this will be the Max Players set in the current Game Package's project settings.
Name String The name of this lobby. If this isn't set, a default lobby name will be chosen instead.
Assembly: Sandbox.Engine Namespace: Sandbox.Network Full Name: Sandbox.Network.LobbyConfig