Api Editor EditorSystem
class

EditorSystem

public abstract class EditorSystem

Properties

Name Type Description
Scene virtual Scene The scene we're currently editing
Camera virtual CameraComponent The main editor camera

Methods

virtual Task ForEachAsync(IEnumerable<T> list, String title, Func<T, CancellationToken, Task> worker, CancellationToken cancel = null, Boolean modal = False)
virtual IProgressSection ProgressSection(Boolean modal = False)

Start a progress section

Assembly: Sandbox.Engine Namespace: Editor Full Name: Editor.EditorSystem