Api Editor ExportConfig
class

ExportConfig

public class ExportConfig

Constructors

ExportConfig()

Properties

Name Type Description
Project Project
AssemblyFiles Dictionary<String, Object> If the compile process created any assemblies
TargetDir String Where are we putting the exported build?
ExecutableName String The target .exe name for this export
TargetIcon String The icon for the target .exe
StartupImage String The splash screen to use
AppId UInt32 The Steam AppID for the target .exe
BuildDate DateTime Game's build date

Fields

Name Type Description
CodePackages HashSet<String> Assemblies can reference asset packages. This is a list of packages that the compiled code references.
Assembly: Sandbox.Tools Namespace: Editor Full Name: Editor.ExportConfig