interface
ISceneEdited
public interface ISceneEdited Methods
virtual Void GameObjectPreEdited(GameObject go, String propertyName) Called when a property on a GameObject is about to be edited, so the old value can be inspected.
virtual Void GameObjectEdited(GameObject go, String propertyName) Called when a GameObject has been edited, so the new value can be inspected.
virtual Void ComponentPreEdited(Component cmp, String propertyName) Called when a property on a Component is about to be edited, so the old value can be inspected.
virtual Void ComponentEdited(Component cmp, String propertyName) Called when a Component has been edited, so the new value can be inspected.