Api ISceneEdited
interface

ISceneEdited

public interface ISceneEdited

Methods

virtual Void GameObjectPreEdited(GameObject go, String propertyName)

Called when a property on a GameObject is about to be edited, so the old value can be inspected.

virtual Void GameObjectEdited(GameObject go, String propertyName)

Called when a GameObject has been edited, so the new value can be inspected.

virtual Void ComponentPreEdited(Component cmp, String propertyName)

Called when a property on a Component is about to be edited, so the old value can be inspected.

virtual Void ComponentEdited(Component cmp, String propertyName)

Called when a Component has been edited, so the new value can be inspected.

Assembly: Sandbox.Tools Declaring Type: EditorEvent Full Name: Editor.EditorEvent.ISceneEdited