struct
BlitMode
public sealed struct BlitMode Methods
Fields
| Name | Type | Description |
|---|---|---|
Material | Material | The material to use for the blit. |
Attributes | RenderAttributes | We'll use this instead of BasePostProcess.Attributes if set. |
RenderStage | Stage | Where to place this in the render pipeline |
Order | Int32 | The order within the stage. Lower numbers get rendered first. |
WantsBackbuffer | Boolean | If true, the backbuffer will be copied to a texture called "ColorBuffer" before the blit. |
WantsBackbufferMips | Boolean | If both WantsBackbuffer and this is true the backbuffer will be mipped after being copied. |
Assembly:
Sandbox.Engine Declaring Type: BasePostProcess Full Name: Sandbox.BasePostProcess.BlitMode