interface
ITriggerListener
public interface ITriggerListener A Component with this interface can react to interactions with triggers.
Methods
virtual Void OnTriggerEnter(Collider other) Called when a collider enters the trigger.
other — The collider that entered. virtual Void OnTriggerEnter(Collider self, Collider other) Called when a collider enters the trigger.
self — This trigger's collider. other — The collider that entered. virtual Void OnTriggerExit(Collider other) Called when a collider exits the trigger.
other — The collider that exited. virtual Void OnTriggerExit(Collider self, Collider other) Called when a collider exits the trigger.
self — This trigger's collider. other — The collider that exited. virtual Void OnTriggerEnter(GameObject other) Called when a game object enters the trigger.
other — The game object that entered. virtual Void OnTriggerEnter(Collider self, GameObject other) Called when a game object enters the trigger.
self — This trigger's collider. other — The game object that entered. virtual Void OnTriggerExit(GameObject other) Called when a game object exits the trigger.
other — The game object that exited. virtual Void OnTriggerExit(Collider self, GameObject other) Called when a game object exits the trigger.
self — This trigger's collider. other — The game object that exited.