interface
ICollisionListener
public interface ICollisionListener A Component with this interface can react to collisions.
Methods
virtual Void OnCollisionStart(Collision collision) Called when this collider/rigidbody starts touching another collider.
virtual Void OnCollisionUpdate(Collision collision) Called once per physics step for every collider being touched.
virtual Void OnCollisionStop(CollisionStop collision) Called when this collider/rigidbody stops touching another collider.