class
SceneSettings
public class SceneSettings Constructors
SceneSettings() Properties
| Name | Type | Description |
|---|---|---|
EditMode | String | How do we want to edit this? Usually something like "position", "rotation", "scale" etc |
Selection | Boolean | Do we want to let the user select things in the current mode? |
ViewMode | String | What is the current view mode? 3d, 2d, ui? |
GizmosEnabled | Boolean | Are gizmos enabled? |
GizmoScale | Single | How big to show the gizmos |
GridSpacing | Single | Grid spacing |
SnapToGrid | Boolean | Snap positions to the grid |
SnapToAngles | Boolean | Snap angles |
AngleSpacing | Single | Grid spacing |
GlobalSpace | Boolean | Editing in local space |
DebugActionGraphs | Boolean | Should we show lines representing GameObject references in action graphs? |
Methods
Boolean IsGizmoEnabled(Type type) Check if a gizmo type is enabled
Void SetGizmoEnabled(Type type, Boolean enabled) Set the enabled state of a gizmo type
Void ClearEnabledGizmos() Clear all enabled gizmos