Api Mounting
class

Mounting

public static abstract sealed class Mounting

Methods

static BaseGameMount Get(String name)

Get the mount

static Task SetMounted(String name, Boolean state)

Set a mount state. This state will be saved in the project, and your game will require it if you publish it.

static Task Refresh(String name)

Flush this source to force a refresh. Unmount and re-mount, updating and getting a list of all the new files. This is used during development to force an update of the files, so you don't have to restart the editor.

Assembly: Sandbox.Tools Declaring Type: EditorUtility Full Name: Editor.EditorUtility.Mounting