class
Mounting
public static abstract sealed class Mounting Methods
static BaseGameMount Get(String name) Get the mount
static Task SetMounted(String name, Boolean state) Set a mount state. This state will be saved in the project, and your game will require it if you publish it.
static Task Refresh(String name) Flush this source to force a refresh. Unmount and re-mount, updating and getting a list of all the new files. This is used during development to force an update of the files, so you don't have to restart the editor.