class
Mouse
public static abstract sealed class Mouse Gives access to mouse position etc
Properties
| Name | Type | Description |
|---|---|---|
Velocity static | Vector2 | |
Position static | Vector2 | Access to local clients' cursor position, relative to game windows' top left corner. |
Delta static | Vector2 | Change in local clients' cursor position since last frame. |
CursorType static | String | Sets the cursor type until another panel stomps this value. Doesn't affect main menu. |
Active static | Boolean | Whether the local clients' cursor is active or not, meaning it can interact with UI elements, etc. |
Visible static | Boolean | DEPRECATED. Use Mouse.Visibility instead. |
Visibility static | MouseVisibility | The visibility state of the mouse cursor. Auto will only show the mouse when clickable UI elements are visible. |