Api Sandbox SceneLight
class

SceneLight

public class SceneLight : SceneObject

Base class for light scene objects for use with a SceneWorld.

Constructors

SceneLight(SceneWorld sceneWorld, Vector3 position, Single radius, Color color)
SceneLight(SceneWorld sceneWorld)

Properties

Name Type Description
LightColor Color Color and brightness of the light
Radius Single Radius of the light in units
ConstantAttenuation Single The light attenuation constant term
LinearAttenuation Single The light attenuation linear term
QuadraticAttenuation Single The light attenuation quadratic term
ShadowTextureResolution Int32 Get or set the resolution of the shadow map. If this is zero the engine will decide what it should use.
ShadowsEnabled Boolean Enable or disable shadow rendering
LightCookie Texture Access the LightCookie - which is a texture that gets drawn over the light
Shape LightShape
ShapeSize Vector2
FogLighting FogLightingMode
FogStrength Single
ShadowBias Single
ShadowHardness Single
Assembly: Sandbox.Engine Namespace: Sandbox Full Name: Sandbox.SceneLight