interface
ISceneEvent<T>
public interface ISceneEvent<T> A wrapper for scene event interfaces. Allows syntax sugar of something like `IPlayerEvents.Post( x => x.OnPlayerHurt( this, amount ) )` instead of using Scene.Run to call them manually.
Methods
static Void Post(Action<T> action) static Void PostToGameObject(GameObject go, Action<T> action, FindMode find = 69)