struct
RealTimeUntil
public sealed struct RealTimeUntil A convenience struct to easily manage a time countdown, based on GlobalNow. Typical usage would see you assigning to a variable of this type a necessary amount of seconds. Then the struct would return the time countdown, or can be used as a bool i.e.: RealTimeUntil nextAttack = 10; if ( nextAttack ) { /*Do something*/ }
Properties
| Name | Type | Description |
|---|---|---|
Absolute | Double | Time to which we are counting down to, based on GlobalNow. |
Relative | Double | The actual countdown, in seconds. |
Passed | Double | Amount of seconds passed since the countdown started. |
Fraction | Double | The countdown, but as a fraction, i.e. a value from 0 (start of countdown) to 1 (end of countdown) |