interface
IScenePhysicsEvents
public interface IScenePhysicsEvents Allows events before and after the the physics step
Methods
virtual Void PrePhysicsStep() Called before the physics step is run. This is called pretty much right after FixedUpdate.
virtual Void PostPhysicsStep() Called after the physics step is run
virtual Void OnOutOfBounds(Rigidbody body) Called when a rigidbody goes out of bounds.
virtual Void OnFellAsleep(Rigidbody body) Called when a rigidbody goes to sleep.