class
SystemsConfig
public class SystemsConfig : ConfigData Configuration for GameObjectSystem properties at a project level. Specific scenes may override this as well - but will be serialized directly in the scene.
Constructors
SystemsConfig() Methods
Object GetPropertyValue(TypeDescription systemType, PropertyDescription property) Get property value for a specific system type. Returns the configured value, or a default value for the type if not found.
Boolean TryGetPropertyValue(TypeDescription systemType, PropertyDescription property, Object value) Try to get property value for a specific system type. Returns true if the property was found in the config.
Void SetPropertyValue(TypeDescription systemType, PropertyDescription property, Object value) Set property value for a specific system type