Api Sandbox ManualHitbox
class

ManualHitbox

public sealed class ManualHitbox : Component

A hitbox that can be placed manually on a GameObject, instead of coming from a model

Constructors

ManualHitbox()

Properties

Name Type Description
Target GameObject The target GameObject to report in trace hits. If this is unset we'll default to the gameobject on which this component is.
Shape HitboxShape
Radius Single
CenterA Vector3
CenterB Vector3
HitboxTags TagSet

Methods

Void Rebuild()
Void UpdatePositions()
Assembly: Sandbox.Engine Namespace: Sandbox Full Name: Sandbox.ManualHitbox