class
SoundscapeTrigger
public class SoundscapeTrigger : Component Plays a soundscape when the listener enters the trigger area.
Constructors
SoundscapeTrigger() Properties
| Name | Type | Description |
|---|---|---|
Type | TriggerType | Determines when/where the soundscape can be heard. |
Soundscape | Soundscape | |
TargetMixer | MixerHandle | The mixer that the soundscape will play on. |
StayActiveOnExit | Boolean | When true the soundscape will keep playing after exiting the area, and will only stop playing once another soundscape takes over. |
Volume | Single | |
Radius | Single | The radius of the Soundscape when Type is set to Sphere. |
BoxSize | Vector3 | The size of the Soundscape when Type is set to Box. |
Playing | Boolean |
Methods
Boolean TestListenerPosition(Vector3 position) Return true if they should hear this soundscape when in this position