class
AssetTypeAttribute
public class AssetTypeAttribute : Attribute Should be applied to a class that inherits from GameResource. Makes the class able to be stored as an asset on disk.
Constructors
AssetTypeAttribute() Properties
| Name | Type | Description |
|---|---|---|
TargetType virtual | Type | This gets filled in by the TypeLibrary when the class is registered, it shouldn't be changed manually. |
Name | String | The title of this game resource. |
Extension | String | File extension for this game resource. |
Category | String | Category of this game resource, for grouping in UI. |
Flags | AssetTypeFlags | Flags for this asset type. |
Methods
static TypeDescription FindTypeByExtension(String extension) Find a resource type by its extension. The extension should have no period.