Api Sandbox EditorHandleAttribute
class

EditorHandleAttribute

public class EditorHandleAttribute : Attribute

When applied to a component, the editor will draw a selectable handle sprite for the gameobject in scene

Constructors

EditorHandleAttribute(String texture)
EditorHandleAttribute()

Properties

Name Type Description
Texture String
Icon String
Color Color
Assembly: Sandbox.Engine Namespace: Sandbox Full Name: Sandbox.EditorHandleAttribute