class
SceneCubemap
public sealed class SceneCubemap : SceneLight Constructors
SceneCubemap(SceneWorld sceneWorld) SceneCubemap(SceneWorld sceneWorld, Texture texture, BBox bounds) Properties
| Name | Type | Description |
|---|---|---|
Priority | Int32 | |
Projection | ProjectionMode | |
TintColor | Color | |
Feathering | Single | |
ProjectionBounds | BBox | |
Texture | Texture |
Methods
Void RenderDirty() Marks the cubemap as dirty, to be re-rendered on the next render.