Api Sandbox IGameInstance
interface

IGameInstance

public interface IGameInstance

Todo: make internal - the only thing using ir right now is the binds system

Properties

Name Type Description
Current static IGameInstance
IsLoading virtual Boolean True after the game is fully loaded
Scene virtual Scene

Methods

virtual Void ResetBinds()
virtual Void SaveBinds()
virtual String GetBind(String actionName, Boolean isDefault, Boolean isCommon)
virtual Void SetBind(String actionName, String buttonName)
virtual Void TrapButtons(Action<String[]> callback)
Assembly: Sandbox.Engine Namespace: Sandbox Full Name: Sandbox.IGameInstance