interface
IGameInstance
public interface IGameInstance Todo: make internal - the only thing using ir right now is the binds system
Properties
| Name | Type | Description |
|---|---|---|
Current static | IGameInstance | |
IsLoading virtual | Boolean | True after the game is fully loaded |
Scene virtual | Scene |
Methods
virtual Void ResetBinds() virtual Void SaveBinds() virtual String GetBind(String actionName, Boolean isDefault, Boolean isCommon) virtual Void SetBind(String actionName, String buttonName) virtual Void TrapButtons(Action<String[]> callback)