Constructors
TriggerHurt() Properties
| Name | Type | Description |
|---|---|---|
DamageTags | TagSet | These tags will be applied to the emitted DamageInfo |
Damage | Single | How much damage to apply |
Rate | Single | The delay between applying the damage |
Include | TagSet | If not empty, the target must have one of these tags |
Exclude | TagSet | If not empty, the target must not have one of these tags |