Api Sandbox Localization Phrase
class

Phrase

public class Phrase

A translated string. ie "Hello World". It might also have variables, ie "Hello {PlayerName}". Todo support for conditionals and plurals

Constructors

Phrase(String value)

Create a SmartString from a phrase.

Methods

String Render()

Render with no data - basically just returns Value

String Render(Dictionary<String, Object> data)
Assembly: Sandbox.System Namespace: Sandbox.Localization Full Name: Sandbox.Localization.Phrase