Api Sandbox VR VRHand
class

VRHand

public class VRHand : Component

Updates the parameters on an SkinnedModelRenderer on this GameObject based on the skeletal data from SteamVR. Useful for quick hand posing based on controller input.

Constructors

VRHand()

Properties

Name Type Description
SkinnedModelComponent SkinnedModelRenderer Which SkinnedModelRenderer to use when updating this component
HandSource HandSources Which hand should we use to update the parameters?
MotionRange MotionRange What motion range should we use to update the parameters?
Assembly: Sandbox.Engine Namespace: Sandbox.VR Full Name: Sandbox.VR.VRHand