class
VRHand
public class VRHand : Component Updates the parameters on an SkinnedModelRenderer on this GameObject based on the skeletal data from SteamVR. Useful for quick hand posing based on controller input.
Constructors
VRHand() Properties
| Name | Type | Description |
|---|---|---|
SkinnedModelComponent | SkinnedModelRenderer | Which SkinnedModelRenderer to use when updating this component |
HandSource | HandSources | Which hand should we use to update the parameters? |
MotionRange | MotionRange | What motion range should we use to update the parameters? |