class
TrackedObject
public class TrackedObject Represents a physically tracked VR object with a transform
Properties
| Name | Type | Description |
|---|---|---|
Active | Boolean | Whether or not this object is currently accessible (if false, then the transform will not update). |
Velocity | Vector3 | Local velocity of this object. |
AngularVelocity | Angles | Local angular velocity of this object (degrees/s) |
Transform virtual | Transform | The grip pose transform of this tracked object in world space (centered on palm/grip). This is the default transform used for hand positioning. |
AimTransform virtual | Transform | The aim pose transform of this tracked object in world space (pointing forward). Use this for aiming, pointing, or ray casting. |
Role | TrackedDeviceRole | Which part of the body this tracked object represents - waist, left shoulder, etc. |
Type | TrackedDeviceType | What type of object this is - tracker, controller, etc. |
Methods
virtual TrackedObject <Clone>$()