class
ActionGraphEditorExtensions
public static abstract sealed class ActionGraphEditorExtensions Helper methods for action graph editor tools. Mostly workaround for GameObjectReference and ComponentReference being internal.
Methods
static this IEnumerable<SceneReferenceNode> GetSceneReferences(IActionGraphDelegate actionGraphDelegate) Find all GameObjects and Components referenced by the given IActionGraphDelegate.
static this SceneReferenceNode? GetSceneReference(Node node, Scene scene, IActionGraphDelegate actionGraphDelegate = null) static IReadOnlyDictionary<String, Object> GetNodeProperties(GameObject go) static IReadOnlyDictionary<String, Object> GetNodeProperties(String prefabPath) static IReadOnlyDictionary<String, Object> GetNodeProperties(Component component) Assembly:
Sandbox.Tools Namespace: Sandbox.ActionGraphs Full Name: Sandbox.ActionGraphs.ActionGraphEditorExtensions