struct
FrameStats
public sealed struct FrameStats Stats returned from the engine each frame describing what was rendered, and how much of it.
Properties
| Name | Type | Description |
|---|---|---|
Current static | FrameStats | |
ObjectsRendered | Double | Number of objects that passed all cull checks and were rendered. |
ObjectsPreCull | Double | Number of objects considered before culling. |
ObjectsTested | Double | Number of objects that were tested against cull checks. |
BaseObjectDraws | Double | Primitive draws for base (static) scene objects. |
AnimatableObjectDraws | Double | Primitive draws for animatable scene objects. |
RenderBatchDraws | Double | Number of render batch draw lists submitted. |
TrianglesRendered | Double | Total number of triangles rendered. |
DrawCalls | Double | Number of draw calls. |
MaterialChanges | Double | Number of non-shadow (colour pass) material changes. |
ShadowMaterialChanges | Double | Number of depth-only (shadow pass) material changes. |
InitialMaterialChanges | Double | Number of initial material changes (first bind of a material this frame). |
UniqueMaterials | Double | Number of unique materials seen this frame. |
DisplayLists | Double | Number of display lists submitted to the GPU. |
SceneViewsRendered | Double | Number of scene views rendered. |
RenderTargetResolves | Double | Number of render target resolves. |
PrimaryContexts | Double | Number of primary render contexts created. |
SecondaryContexts | Double | Number of secondary render contexts created. |
ObjectsCulledByVis | Double | Number of objects culled by static visibility. |
ObjectsCulledByScreenSize | Double | Number of objects culled by screen size. |
ObjectsCulledByFade | Double | Number of objects culled by distance fading. |
ObjectsFading | Double | Number of objects currently being distance-faded. |
ShadowedLightsInView | Double | Number of lights in view that cast shadows. |
UnshadowedLightsInView | Double | Number of lights in view that don't cast shadows. |
ShadowMaps | Double | Number of shadow maps rendered this frame. |