enum
FilterMode
public sealed enum FilterMode : Enum Represents filtering modes for texture sampling in the rendering pipeline.
Enum Values
| Name | Value | Description |
|---|---|---|
Point | | Uses the nearest texel without interpolation. Fastest but lowest visual quality. |
Bilinear | | Interpolates between the four nearest texels in the same mip level. Smoother than point sampling but does not blend between mip levels. |
Trilinear | | Bilinear sampling with smooth transitions between mipmap levels. Provides better visual quality across distances. |
Anisotropic | | Enhances texture detail on steep viewing angles. Best visual quality, higher performance cost. |