class
BenchmarkSystem
public class BenchmarkSystem Allows access to stats for the current game. Stats are defined by the game's author and can be used to track anything from player actions to performance metrics. They are how you submit data to leaderboards.
Constructors
BenchmarkSystem() Methods
Void Start(String name) Called to start a benchmark
Void SetMetric(String name, Double metric) Set a custom metric, like load time, shutdown time etc
name metric Void Finish() Called to close a benchmark off
Void Sample() Should be called in update every frame
Task<Guid> SendAsync(CancellationToken token = null) Finish this benchmark session and send it off to the backend