class
VolumeComponent
public abstract class VolumeComponent : Component Properties
| Name | Type | Description |
|---|---|---|
SceneVolume | SceneVolume | |
IsInfinite | Boolean | True if SceneVolume.Type == SceneVolume.VolumeTypes.Infinite |
Methods
Single GetEdgeDistance(Vector3 worldPosition) Calculates the shortest distance from the specified world position to the nearest edge of the scene volume.