class
ClutterEntry
public class ClutterEntry Represents a single weighted entry in a ClutterDefinition. Contains either a Prefab or Model reference along with spawn parameters.
Constructors
ClutterEntry() Properties
| Name | Type | Description |
|---|---|---|
Prefab | GameObject | Prefab to spawn. If set, this takes priority over Model. |
Model | Model | Model to spawn as a static prop. Only used if Prefab is null. |
Weight | Single | Relative weight for random selection. Higher values = more likely to be chosen. |
HasAsset | Boolean | Returns whether this entry has a valid asset to spawn. |
AssetName | String | Returns the primary asset reference as a string for debugging. |