struct
BindingReference<T>
public sealed struct BindingReference<T> Used by movie property tracks with GameObject or Component value types to reference other tracks. This value will be resolved to whatever the referenced track is bound to during playback. Needed for properties like BoneMergeTarget.
Type Parameters
T Either GameObject, or a Component type. Constructors
BindingReference<T>(Guid? TrackId) Properties
| Name | Type | Description |
|---|---|---|
TrackId | Guid? | Track to look up the binding of during playback. |
Methods
T Get(TrackBinder binder) Resolve this binding reference by looking up the current binding for TrackId.
binder — Binder to look up the current binding in. Void Deconstruct(Guid? TrackId) Assembly:
Sandbox.Engine Namespace: Sandbox.MovieMaker.Properties Full Name: Sandbox.MovieMaker.Properties.BindingReference<T>